![]() So, with all that in mind, I just got tired and went ahead and fixed almost all of them the best I could. * Ecologists could have been better instead of a single color that can make you confuse them for Mercenaries. ![]() * Mercenaries have quite the variety of low-quality (re)textures. * All Monolith have a "full black camo" that looks like it was overlayed on the whole texture, completely ugly and unfit. * Almost all factions have a "camo facemask" head variant that is so low quality it belongs in Counter-Strike 1.6 instead. * Some models have "repeated textures", to fix this I instead kept as such but completely changed the texture. Especially prevalent on Nosorogs, ExoSEVAs and Protoexos. * Some models have smoothing errors, making them look like a complete blocky mess. ![]() * Many textures are missing mipmaps, making some textures look like an edged oversharpened mess. "FV-M&T" for short, "FVM" for shorter and much more memorable.Īfter playing Anomaly for such a time, using no model mods whatsoever, I have noticed that the game, sadly, has so many, many flaws in its models. ![]()
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